Date of this Version

September 2003

Document Type

Conference Paper

Publication Details

Brand, J.E. & Knight, S. J. (2003) The diverse worlds project: narrative, style, characters and physical world in popular computer and video games

Keynote Address delivered at the International Rating Conference: "Classification in a Convergent World" Parkroyal Hotel, Darling Harbour, 21-24 September, 2003.

Conference presented by the Office of Film and Literature Classification (OFLC).

Copyright © Jeffrey Brand & Scott Knight, Web Design: Luis Carlos Dominguez, 2003.



This study of 130 of the top-selling games for the first half of 2002 in Australia demonstrates that, across the five major platforms (including the PlayStation2, Xbox, Game Cube, Game Boy Advance and personal computer) computer and video games present diverse worlds of play. They do so in terms of their presentation of physical space and objects, characters, narrative and style. (447 kB)
Supplementary material.



To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.