Towards a unified theory of play: A case study of minecraft

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Conference Paper

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Hooper, J., & de Byl, P. (2014). Towards a unified theory of play: A case study of minecraft. Paper presented at 2014 DiGRA Australia Symposium – What is Game Studies in Australia? 17 June, 2014. Melbourne, Australia.

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© 2014 Authors & Digital Games Research Association DiGRA


Researchers in the fields of game design, childhood development, learning, and movement studies discuss the concept of play. However, the term has been frequently redefined resulting in a divergent understanding of the concept. This paper presents a Unified Theory of Play that aims to provide a holistic examination of the domain that will enhance understanding of play by delivering a tripartite framework for critical analysis of a variety of computer games. Minecraft is presented herein as a case study analysis using the proposed framework.



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