Date of this Version


Document Type

Working Paper

Publication Details

Mamoru Kaneko and Jeffrey J. Kline (2002) False Beliefs and Game Theory: Implications from the Japanese Comic Story Konnyaku Mondô

Acknowledgements:The authors are partially supported by Grant-in-Aids for Scientific Research No.106330003, Ministry of Education, Science and Culture.

The authors thank Lisa Kline and Oliver Schulte for comments on earlier versions of this paper.

School of Business Working Paper ; No. 3, Feb. 14, 2002

© Copyright Mamoru Kaneko, Jeffrey J. Kline and the School of Business, Bond University


This is a dialogue between two professional people on the new field called “epistemic logics and game theory”. One speaker is a specialist who has been working in this field for a long time, and the other is a game theorist who is quite new to the field and younger than the specialist. They start discussing the Konnyaku Mondô and find that it has many implications for game theory in terms of its foundations and scope.

[Setting: Jan Hummer, a lecturer from a foreign land, is visiting a well known institution in a remote research village north-east of Tokyo. Kurai Shinzuki, a prominent professor at the institute, has agreed to engage in discussions with the visitor. Acts 1 and 2 take place in a laboratory with dim lighting and inadequate heating]



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