Augmenting reality for augmenting reality
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In this article we present examples of three projects that seek to merge these two approaches by creating and fabricating playful material elements that can be integrated with camera-based AR systems but that are independently meaningful objects in their own right. We argue that this new wave of physically grounded AR technologies constitutes the first steps toward a hybridized digital/physical future that can transform our world.
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This document has been peer reviewed.