The potential for simple linear relationships arising from a computer game to build student modelling and "word problem" skills is explored. The fundamental capability of the spreadsheet to tabulate and graph possible solutions is used to lay bare the problem structure for the students.
The Slumbarumba Jumbuck Problem,
Spreadsheets in Education (eJSiE):
1, Article 2.
Available at: http://epublications.bond.edu.au/ejsie/vol5/iss1/2