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In this paper we apply a sociomaterial perspective to the relationships of people, work, and technology to provide further insights into design research. We focus attention on the phenomena, not the artifact, produced through processes of ‘informativity.' This approach challenges the Cartesian dualism upon which design is premised and reveals the emergence of multiple enactments of information and technology by people across time and context. Informativity accounts for the variable processes of information discovery, selection, and support and acts as a source of potential creativity, improvisation, and design.
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